Keentune

Video production, oriented

12 chapters
·
about 19 min read
·
free
Video production turns a plan into pictures and sound, and then into a file someone else can play. Each stage limits the next: an edit cannot add coverage that was never shot, a grade cannot restore a clipped highlight, and no filter cleanly removes the room echo a distant microphone recorded. So most of the craft is decisions made early. Some values are standards, such as loudness targets, color primaries and caption rules; others, such as the 180-degree shutter or three-point lighting, are conventions worth knowing well enough to break. The chapters follow a production from planning through shooting, sound and files to editing, delivery, safety and drones. Orientation for study, not legal advice or flight instruction, and not affiliated with the FAA, the FCC or the National Park Service.
Each chapter opens with the short version. Tap one to read the detail.

Planning, permits and permissions

~2 min
Decide what the video must do and for whom before you choose gear, then plan the shots and the paperwork that let you use what you film. A missing release or permission is far harder to fix after the shoot than before it.

Shot sizes, coverage and framing

~2 min
Shot size decides what the viewer can read, and coverage gives the editor choices. Composition habits such as the rule of thirds, headroom and lead room usually help, but they are conventions, not laws.

Lenses, focus and camera movement

~2 min
Focal length sets magnification, but perspective comes from where the camera stands. Depth of field and camera movement both steer attention, and each should have a reason.

Exposure, shutter and frame rate

~2 min
Exposure comes from aperture, shutter and ISO, but in video the shutter also shapes how motion looks, so brightness is usually set another way. Frame rate is a delivery decision you make before the shoot.

Lighting: quality, direction and color

~2 min
The size of a light relative to its distance decides how hard its shadows are, and distance decides how fast it falls off. Color temperature and white balance decide whether white reads as white.

Recording sound on location

~2 min
The distance from mouth to microphone decides more about a voice track than the microphone does. Set level once at the preamp, leave room for the loudest moment, and listen on headphones while you can still fix things.

Image data: sampling, color and the grade

~2 min
Bit depth, chroma subsampling and log recording decide how much room the footage gives you later. High dynamic range is about brightness, and every image looks right only when it is decoded with the curve it was made for.

Codecs, media handling and archiving

~2 min
A container is the file and a codec is how the picture inside it is compressed, and together they decide how footage plays and edits. Treat every card as the only copy until a verified backup exists, and plan for formats that will not stay readable.

Editing grammar, continuity and pacing

~2 min
Continuity conventions exist so the viewer never loses track of space and direction. The plain cut is the default, and transitions, rhythm and overlapping sound are choices you make for a reason.

Sound in post and loudness for delivery

~2 min
Dialogue is the track viewers most need, so keep it separate and balance everything else around it. Integrated loudness and peak level are different measurements, and each destination publishes its own target.

Delivery, captions and on-screen text

~2 min
Export every deliverable from a high-quality master, at the source's frame rate, with enough bit rate for its use. Captions and readable text are part of delivery, not extras.

Set safety and drone rules

~2 min
Electricity and height are the everyday hazards on a set, and each has a simple discipline. Flying a drone for work falls under the FAA's Part 107 rules, which set who may fly, where, and how the crew keeps it in sight.
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